Die #2

Die #2

"FANTASY HEARTBREAKER," Part Two Remember last time, when we said "Goth Jumanji?" As the bleak, austere fantasy-horror ramps up, we start underlining the word "Goth" in black marker until we cut a hole through the page....

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Title:Die #2
Author:Kieron Gillen
Rating:
Genres:Sequential Art
ISBN:B07JPLBL9X
Edition Language:English
Format Type:Kindle Edition
Number of Pages:32 pages pages

Die #2 Reviews

  • Christine
    Feb 17, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

    Ash and his friends are confronted by their past in the world of DIE, in the second issue of the Image Comics series about an RPG game gone bad. Read my full review at BamSmackPow. ...

    Apparently Gillen is also making an actual RPG based on his ideas for this world/game. I'd really like to see and/or play that, the character classes alone seem really intriguing (he writes a bit longer about them in the afterword). Also real pretty. ...

    I'd say "I missed you" but it'd be imply you were worth missing ...

    Not getting better. The only interesting part was near the end with the cursed knight. I still don't like the art and the characterization is problematic. I'm dropping it... ...

    This isnt a conversation. This is the sort of monologue you run in your head with lovers youll never speak to again. Esto sigue siendo muy oscuro, muy gore, muy chulo y muy raro. This isn´t a conversation. This is the sort of monologue you run in your head with lovers you´ll...

    This is remarkable. ...

    I was less interested in this issue which disappointed me a lot. Hope it picks up next issue. ...

    Really, really loving this series ...

  • Matt Vella
    Jan 11, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

  • Caitlin
    Mar 20, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

  • Kait
    Feb 24, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

  • Geoff
    Feb 01, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

    Ash and his friends are confronted by their past in the world of DIE, in the second issue of the Image Comics series about an RPG game gone bad. Read my full review at BamSmackPow. ...

    Apparently Gillen is also making an actual RPG based on his ideas for this world/game. I'd really like to see and/or play that, the character classes alone seem really intriguing (he writes a bit longer about them in the afterword). Also real pretty. ...

    I'd say "I missed you" but it'd be imply you were worth missing ...

    Not getting better. The only interesting part was near the end with the cursed knight. I still don't like the art and the characterization is problematic. I'm dropping it... ...

    This isnt a conversation. This is the sort of monologue you run in your head with lovers youll never speak to again. Esto sigue siendo muy oscuro, muy gore, muy chulo y muy raro. This isn´t a conversation. This is the sort of monologue you run in your head with lovers you´ll...

    This is remarkable. ...

  • Virna
    Feb 07, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

    Ash and his friends are confronted by their past in the world of DIE, in the second issue of the Image Comics series about an RPG game gone bad. Read my full review at BamSmackPow. ...

    Apparently Gillen is also making an actual RPG based on his ideas for this world/game. I'd really like to see and/or play that, the character classes alone seem really intriguing (he writes a bit longer about them in the afterword). Also real pretty. ...

    I'd say "I missed you" but it'd be imply you were worth missing ...

  • Mira
    Jan 23, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

    Ash and his friends are confronted by their past in the world of DIE, in the second issue of the Image Comics series about an RPG game gone bad. Read my full review at BamSmackPow. ...

    Apparently Gillen is also making an actual RPG based on his ideas for this world/game. I'd really like to see and/or play that, the character classes alone seem really intriguing (he writes a bit longer about them in the afterword). Also real pretty. ...

    I'd say "I missed you" but it'd be imply you were worth missing ...

    Not getting better. The only interesting part was near the end with the cursed knight. I still don't like the art and the characterization is problematic. I'm dropping it... ...

    This isnt a conversation. This is the sort of monologue you run in your head with lovers youll never speak to again. Esto sigue siendo muy oscuro, muy gore, muy chulo y muy raro. This isn´t a conversation. This is the sort of monologue you run in your head with lovers you´ll...

    This is remarkable. ...

    I was less interested in this issue which disappointed me a lot. Hope it picks up next issue. ...

    Really, really loving this series ...

    A história muda o tom nessa edição, com a mudança de mundo. A arte favorece alguns aspectos no mundo de fantasia, mas ainda incomoda demais a falta de narrativa visual da artista. ...

    No doubt in my mind I'd be rolling death saving rolls thirty minutes into a game like this. Brutal and everything to play for can't wait for issue 3. ...

  • Liz (Quirky Cat)
    Jan 09, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

  • David(LA,CA)
    Feb 06, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

  • Tobias Asplund
    Jan 28, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

    Ash and his friends are confronted by their past in the world of DIE, in the second issue of the Image Comics series about an RPG game gone bad. Read my full review at BamSmackPow. ...

    Apparently Gillen is also making an actual RPG based on his ideas for this world/game. I'd really like to see and/or play that, the character classes alone seem really intriguing (he writes a bit longer about them in the afterword). Also real pretty. ...

    I'd say "I missed you" but it'd be imply you were worth missing ...

    Not getting better. The only interesting part was near the end with the cursed knight. I still don't like the art and the characterization is problematic. I'm dropping it... ...

    This isnt a conversation. This is the sort of monologue you run in your head with lovers youll never speak to again. Esto sigue siendo muy oscuro, muy gore, muy chulo y muy raro. This isn´t a conversation. This is the sort of monologue you run in your head with lovers you´ll...

    This is remarkable. ...

    I was less interested in this issue which disappointed me a lot. Hope it picks up next issue. ...

    Really, really loving this series ...

    A história muda o tom nessa edição, com a mudança de mundo. A arte favorece alguns aspectos no mundo de fantasia, mas ainda incomoda demais a falta de narrativa visual da artista. ...

    No doubt in my mind I'd be rolling death saving rolls thirty minutes into a game like this. Brutal and everything to play for can't wait for issue 3. ...

    We got a larger glimpse into the world and how it functions, and what everyone?s role is, and I?m still so intrigued. Definitely will keep following this one. ...

    Fuck yes. ...

  • Tetyana
    Jan 27, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

    Ash and his friends are confronted by their past in the world of DIE, in the second issue of the Image Comics series about an RPG game gone bad. Read my full review at BamSmackPow. ...

    Apparently Gillen is also making an actual RPG based on his ideas for this world/game. I'd really like to see and/or play that, the character classes alone seem really intriguing (he writes a bit longer about them in the afterword). Also real pretty. ...

    I'd say "I missed you" but it'd be imply you were worth missing ...

    Not getting better. The only interesting part was near the end with the cursed knight. I still don't like the art and the characterization is problematic. I'm dropping it... ...

    This isnt a conversation. This is the sort of monologue you run in your head with lovers youll never speak to again. Esto sigue siendo muy oscuro, muy gore, muy chulo y muy raro. This isn´t a conversation. This is the sort of monologue you run in your head with lovers you´ll...

    This is remarkable. ...

    I was less interested in this issue which disappointed me a lot. Hope it picks up next issue. ...

    Really, really loving this series ...

    A história muda o tom nessa edição, com a mudança de mundo. A arte favorece alguns aspectos no mundo de fantasia, mas ainda incomoda demais a falta de narrativa visual da artista. ...

    No doubt in my mind I'd be rolling death saving rolls thirty minutes into a game like this. Brutal and everything to play for can't wait for issue 3. ...

    We got a larger glimpse into the world and how it functions, and what everyone?s role is, and I?m still so intrigued. Definitely will keep following this one. ...

  • Chris Thompson
    Jan 10, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

  • Golnoush
    Feb 16, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

  • Jesse
    Jan 13, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

  • Hanneleele
    Feb 12, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

    Ash and his friends are confronted by their past in the world of DIE, in the second issue of the Image Comics series about an RPG game gone bad. Read my full review at BamSmackPow. ...

    Apparently Gillen is also making an actual RPG based on his ideas for this world/game. I'd really like to see and/or play that, the character classes alone seem really intriguing (he writes a bit longer about them in the afterword). Also real pretty. ...

  • Lestat
    Jan 09, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

    Ash and his friends are confronted by their past in the world of DIE, in the second issue of the Image Comics series about an RPG game gone bad. Read my full review at BamSmackPow. ...

  • Quintin Zimmermann
    Feb 06, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

  • Roy
    Jan 11, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

  • Catherine Doherty
    Jan 14, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

    Ash and his friends are confronted by their past in the world of DIE, in the second issue of the Image Comics series about an RPG game gone bad. Read my full review at BamSmackPow. ...

    Apparently Gillen is also making an actual RPG based on his ideas for this world/game. I'd really like to see and/or play that, the character classes alone seem really intriguing (he writes a bit longer about them in the afterword). Also real pretty. ...

    I'd say "I missed you" but it'd be imply you were worth missing ...

    Not getting better. The only interesting part was near the end with the cursed knight. I still don't like the art and the characterization is problematic. I'm dropping it... ...

    This isnt a conversation. This is the sort of monologue you run in your head with lovers youll never speak to again. Esto sigue siendo muy oscuro, muy gore, muy chulo y muy raro. This isn´t a conversation. This is the sort of monologue you run in your head with lovers you´ll...

    This is remarkable. ...

    I was less interested in this issue which disappointed me a lot. Hope it picks up next issue. ...

  • Stergios
    Jan 16, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

    Ash and his friends are confronted by their past in the world of DIE, in the second issue of the Image Comics series about an RPG game gone bad. Read my full review at BamSmackPow. ...

    Apparently Gillen is also making an actual RPG based on his ideas for this world/game. I'd really like to see and/or play that, the character classes alone seem really intriguing (he writes a bit longer about them in the afterword). Also real pretty. ...

    I'd say "I missed you" but it'd be imply you were worth missing ...

    Not getting better. The only interesting part was near the end with the cursed knight. I still don't like the art and the characterization is problematic. I'm dropping it... ...

  • Alice
    Feb 03, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

  • Stacy
    Jan 09, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

  • Marisa Carpico
    Feb 10, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

  • Å tÄ›pán Tichý
    Jan 10, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

  • Yaiza
    Jan 10, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

  • Emily A. Duncan
    Jan 09, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

  • Liesl
    Jan 12, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

  • Duckbait
    Jan 21, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

  • Maurício Dantas
    Jan 31, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

    Ash and his friends are confronted by their past in the world of DIE, in the second issue of the Image Comics series about an RPG game gone bad. Read my full review at BamSmackPow. ...

    Apparently Gillen is also making an actual RPG based on his ideas for this world/game. I'd really like to see and/or play that, the character classes alone seem really intriguing (he writes a bit longer about them in the afterword). Also real pretty. ...

    I'd say "I missed you" but it'd be imply you were worth missing ...

    Not getting better. The only interesting part was near the end with the cursed knight. I still don't like the art and the characterization is problematic. I'm dropping it... ...

    This isnt a conversation. This is the sort of monologue you run in your head with lovers youll never speak to again. Esto sigue siendo muy oscuro, muy gore, muy chulo y muy raro. This isn´t a conversation. This is the sort of monologue you run in your head with lovers you´ll...

    This is remarkable. ...

    I was less interested in this issue which disappointed me a lot. Hope it picks up next issue. ...

    Really, really loving this series ...

    A história muda o tom nessa edição, com a mudança de mundo. A arte favorece alguns aspectos no mundo de fantasia, mas ainda incomoda demais a falta de narrativa visual da artista. ...

  • Vincapervinca08
    Jan 12, 2019

    i feel the same way i felt when i read the wicked + the divine: incandescent with rage that it is not me writing this. this is brilliant. ...

    I?ve been looking forward to the release of this issue. Die #1 was an interesting introduction, but I really had no idea how they were planning on following it up. Die #2 read differently, but that?s mainly because they couldn?t use the same storytelling techniques as before. ...

    This is just sublime..pure perfection. Artwork, plotting world building..amazing. ...

    Whilst the visual feast may please thine eye, the narrative is mired by peculiar direction. Began with such sweet promise, now hold fast for course correction. ...

    It's super frustrating to have a pile of 20 comics I'm striving to read in a night, and I spend extra time going over an essay that Kieron Gillen wrote because I'm super interested in the subject matter. It was not really a choice, though, after Gillen gave us the intriguing classes th...

    I don't know why I still get surprised when Kieron Gilles does it again. After reading The Wic + The Div I should expect the original fantasy world, the unspeakable mysterious aura and complex characters. And yet I am still impressed. The first issue intrigued me and had me wondering...

    Pretty fucking great. The art is completely gorgeous. The ideas are interesting, and the backmatter essay on the worldbuilding was very fun. I'm getting a feel for the characters. Very interested to see where this goes. I kind of hope that the entire book isn't in the fantasy world, I'...

    The first issue of this series was all set up. It pretty much covered the promo used to sell the book. A group of kids go missing, transported to a fantasy world. Most of them return, and we see them after the experience. It isn't until this issue where we get to start seeing the eleme...

    I imagine, that second issues are maybe harder than the first ones. The characters were established, you should know the general feeling of first 5-6 issues and it is time to progress the story. And that is exactly what Gillen does and doesn't. The structure is the same but feels di...

    The promise and potential Die #1 established started delivery with Die #2. First, the artwork is outstanding. Water-color vibes all around, and a strong use of color. Second, many of the interviews Gillen did between 1 and 2 mentioned his desire to investigate the underdeveloped...

    In the second issue, Gillen and Hans introduce readers to the fantasy world of Die as the players return to the old world. While the first issue had a few hints that this wasn't going to be your grandma's game of D&D, this issue is where it starts to get very dark. There's a lot mo...

    The story is interesting enough but to me going through the awfully written dialogue and narration, as it?s the only way of knowing what happens next, feels like torture. ...

    Beautiful artwork. Nonsensical story. ...

    Well this series keeps getting better and better. In a rare departure from form, I've refused to wait for the trade edition to follow this series, which says a lot about how desperate I am to know what happens. The author's notes are worth the price of admission too, this month's one f...

    Lays down some tantalizing foreshadowing, but also explains the character classes and some of the rules and the narrative structure of the world (of course the world has a narrative structure! it's a tabletop RPG). Okay, I may have read the bit with (view spoiler)[EYEWORM EX (hide...

    En este número por fin vemos el mundo de fantasía al que sobrevivieron los protagonistas cuando eran adolescentes y permitidme que os diga que da TODO EL MAL ROLLO. También se explican las distintas "clases" que son allí, la mayoría reconstrucciones más oscuras de las típicas de...

    Great job of establishing the world and what everyone can do. Can?t wait to hear Dominic/Ash talk more about their identity probably 10 issues from now. The thing I most appreciated here was the backmatter, which gave an RPG novice like me the information needed to understand the way...

    I'm so glad when world-building books like this have back matter. Knowing where Gillen pulled his ideas from and how he put them together just makes this story that much richer. This is my first real experience with Stephanie Hans' art and I am blown away. The color choices in this ...

    Ash and his friends are confronted by their past in the world of DIE, in the second issue of the Image Comics series about an RPG game gone bad. Read my full review at BamSmackPow. ...

    Apparently Gillen is also making an actual RPG based on his ideas for this world/game. I'd really like to see and/or play that, the character classes alone seem really intriguing (he writes a bit longer about them in the afterword). Also real pretty. ...

    I'd say "I missed you" but it'd be imply you were worth missing ...

    Not getting better. The only interesting part was near the end with the cursed knight. I still don't like the art and the characterization is problematic. I'm dropping it... ...

    This isnt a conversation. This is the sort of monologue you run in your head with lovers youll never speak to again. Esto sigue siendo muy oscuro, muy gore, muy chulo y muy raro. This isn´t a conversation. This is the sort of monologue you run in your head with lovers you´ll...